An action-first social app designed for relocated individuals inside new communities

Product Strategy Design Thinking Interaction Design Systems Design
Prototype Screen 1 Prototype Screen 2 Prototype Screen 3 Prototype Screen 4 Prototype Screen 5 Prototype Screen 6 Prototype Screen 7 Prototype Screen 8 Prototype Screen 9 Prototype Screen 10 Prototype Screen 11 Prototype Screen 12 Prototype Screen 13 Prototype Screen 14 Prototype Screen 15 Prototype Screen 16 Prototype Screen 17 Prototype Screen 18 Prototype Screen 19 Prototype Screen 20 Prototype Screen 21 Prototype Screen 22 Prototype Screen 23 Prototype Screen 24 Prototype Screen 25 Prototype Screen 26 Prototype Screen 27 Prototype Screen 28

Proximity does not automatically create belonging

Cities place thousands of people within reach of one another, often through "third places." But for someone who has recently moved, they might not necessarily know how to engage with the locals and become a part of those third places.

However, a meta-analysis of 5,066 effects from 1,114 studies involving 571,260 relocated people found that adaptation was more strongly associated with stress and social resources than cultural exposure alone.

This revealed three friction points:

Three friction points: unfamiliar systems, limited social support, and demanding connection platforms.

Seven pivots taught us what the product did not need

The concept for AroundUs emerged through multiple attempts to find the smallest useful interventions.

How might we help migrants establish connections with locals through low-pressure, shared activities?

Findings from our research and user surveys helped shape four working principles:

Four working principles: activity before conversation, local over ideal, minimal identity, and low commitment.

Designing the first move

New Activity screen with everyday activity choices, an optional note field, and a Post Activity button.
Intent starts with an everyday action, reducing the pressure of composing an open-ended social post.
Choose Location screen listing the current location and familiar recent places such as the library, dorms, and campus.
Familiar places make availability concrete while avoiding the need to expose a precise location.
Proximity radar showing nearby people and lightweight activity invitations around the current user.
The radar prioritizes proximity and present intent over profiles, popularity, or perfect matching.
Nearby activity card for Alex with Talk and Join actions displayed over the proximity radar.
A lightweight Join decision replaces cold outreach with a clear, low-pressure next step.
Requests screen organizing active, incoming, and sent activity requests with status and response controls.
Explicit request states clarify who needs to act next and keep coordination from becoming ambiguous.
Temporary coordination chat with short messages, suggested replies, and a reminder that the chat is for coordination only.
Temporary chat supports logistics without turning conversation into the product's destination.

Testing the flow without guidance

We designed a moderated usability protocol for three relocated students. The participants completed five of six tasks successfully. The session also exposed core usability friction.

Testing also refined identity minimalism. The participant preferred limited identity information but wanted slightly more context, roughly “5% to 10%” before meeting someone.

Building the Story

15%
AroundUs exhibition photograph: the complete system, on the wall.
01the complete system, on the wall
AroundUs exhibition photograph: marking what resonates.
02marking what resonates
AroundUs exhibition photograph: one note at a time.
03one note at a time
AroundUs exhibition photograph: explaining the interaction.
04explaining the interaction
05the room in motion
AroundUs exhibition photograph: the team behind the work.
06the team behind the work
AroundUs exhibition photograph: the first close read.
07the first close read
AroundUs exhibition photograph: discussion in progress.
08discussion in progress
AroundUs exhibition photograph: setting the story in place.
09setting the story in place
AroundUs exhibition photograph: a closer critique.
10a closer critique
AroundUs exhibition photograph: a shared critique.
11a shared critique
AroundUs exhibition photograph: the wall before visitors.
12the wall before visitors
AroundUs exhibition photograph: feedback becomes evidence.
13feedback becomes evidence
AroundUs exhibition photograph: listening for friction.
14listening for friction
AroundUs exhibition photograph: flows made tangible.
15flows made tangible
AroundUs exhibition photograph: building the exhibition.
16building the exhibition
AroundUs exhibition photograph: following the flow.
17following the flow
AroundUs exhibition photograph: decisions in conversation.
18decisions in conversation
AroundUs exhibition photograph: questions at the wall.
19questions at the wall
AroundUs exhibition photograph: making the premise legible.
20making the premise legible
AroundUs exhibition photograph: comparing the journey.
21comparing the journey
AroundUs exhibition photograph: feedback at the plinth.
22feedback at the plinth
AroundUs exhibition photograph: prototype meets context.
23prototype meets context
AroundUs exhibition photograph: reading the room.
24reading the room
AroundUs exhibition photograph: looking back at the evidence.
25looking back at the evidence
AroundUs exhibition photograph: talking through the gap.
26talking through the gap
AroundUs exhibition photograph: closing the loop.
27closing the loop
AroundUs exhibition photograph: a question carried forward.
28a question carried forward